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Sven Geruschkat
svenger


Location:
Germany

Member Since:
August 2007

Last Updated:
6 July 2009

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Goblin
3ds max, mental ray, Photoshop
October 2007


   
Hi!

I needed an object to test/learn mental ray, so I created this goblin bust a few weeks ago.
The tests concerned image based lighting with my own HDR-environment/background photos, sss-materials with displacement maps and ambient occlusion, blending of different materials and final gathering.
Well, I learned painful lessons about mental ray and I wish no more (bad) surprises.
I hope, you like the results. Enjoy!
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